Re: t3de - debugged code
Thanks, Todd
I'll give a better look for it tomorrow, but must say it looked nice. =
(and didn't crash : )
btw, I wrote about gouraud triangles working in my engine.. now they are =
totally bug free!
I finished a demo of what I've done so far and almost sent it to the =
list... but then: couldn't make it to .exe cause I'm not registered yet. =
I'm not sure if I'm going to release it's source for now so you all have =
to wait for a week before I'm registered.
but, it's cool!
--Talvitie
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