T3DE -just something to tell
- Posted by Talvitie <smtoa at SAUNALAHTI.FI> Sep 26, 1999
- 527 views
I've done some hard work with my 3D engine and changed the file = extension from .ex and exw to .e !!! This allows easy access to 3D world and easy modify for any platform !!! I won't send you samples now, cause the output is now pretty much same = than in the one I sended some time ago. But the source has changed a = lot... New features added this far: -Multi-World and multi-camera support -Masking (f.ex. to paint that gun onto screen in the games like = doom) -Bug fixing and adds in Object rotating routines (should be bug free = and perfect) -24-bit colors in 3D routines (even if shown as 8-bit) These doesn't slow the engine down att all except 24-bit colors that are = very slow in Neils 320x200x8 mode (higher color depths in 320x200 mode = won't work with my card). The sample I send few months ago used to put = pixels like this: 10=3Dgreen, 15=3Dwhite ... Yes, I've been using Neil cause it's stable. I did get tired to restart = my machine once in a while when using Exotica. Found any bugs Todd? Neil = is ok, but too slow, so I'd like to test with exotica again. --Talvitie