Re: Exotica & crash

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On Fri, 24 Sep 1999 23:15:49 +0300, Talvitie <smtoa at SAUNALAHTI.FI> wrote:

>>I'll wait for it, I guess.  If anyone else has an engine
>>that does what I need, don't hesitate to let me know.
>>I'll ultimately use the one that does the best job
>>in the least time.
>>
>>later,
>>Lewis Townsend
>
>
>cause you don't really need the engine source and all you want is bitmap(?)
>files, why not use some executable ray tracer to do the job. You can
>propably download one from the web. I found POV-ray (rendering engine for
>Windows 3.x) some time ago. Here's what it's documentation tells about it:
<Snip>

I use Pov-ray for win32 to do quite a lot of the graphics in my games. It's
a lot easier than drawing all those sprites by hand, specialy if you need
rotation and a lot of animation.

>I haven't needed it almost att all, but it should be pretty much easy to
>use. I haven't figured out how to save images, but one way could be using
>f.ex. Paint Shop Pro's image capturing if there isn't easier way.

Images are automaticly saved to a bitmap file, if your input file is
"3d.pov" your bitmap will be "3d.bmp".

-Mark.

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