Re: Exotica & crash
- Posted by Liquid-Nitrogen Software <nitrogen_069 at HOTMAIL.COM> Sep 24, 1999
- 511 views
On Fri, 24 Sep 1999 23:15:49 +0300, Talvitie <smtoa at SAUNALAHTI.FI> wrote: >>I'll wait for it, I guess. If anyone else has an engine >>that does what I need, don't hesitate to let me know. >>I'll ultimately use the one that does the best job >>in the least time. >> >>later, >>Lewis Townsend > > >cause you don't really need the engine source and all you want is bitmap(?) >files, why not use some executable ray tracer to do the job. You can >propably download one from the web. I found POV-ray (rendering engine for >Windows 3.x) some time ago. Here's what it's documentation tells about it: <Snip> I use Pov-ray for win32 to do quite a lot of the graphics in my games. It's a lot easier than drawing all those sprites by hand, specialy if you need rotation and a lot of animation. >I haven't needed it almost att all, but it should be pretty much easy to >use. I haven't figured out how to save images, but one way could be using >f.ex. Paint Shop Pro's image capturing if there isn't easier way. Images are automaticly saved to a bitmap file, if your input file is "3d.pov" your bitmap will be "3d.bmp". -Mark.