Writing An RPG Engine & Editor

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I am planning on writing an rpg engine and editor to go along with the engine
I am wondering which language to do it in Euphoria or C++. I would like it to
have these features 2D/3D Graphics, All that 3D stuff like Rendeing,Lighting,
Buffering,Texturing,Blurring and whole bucnh of other features, I would also
like to read a lot of file types, I also want the engine to be orignal, if
I have to write my own programming libraries then I will. The Editor will
allow for the user to create the game, also I want the engine or editor to 
be easy and powerful to use. I know this is a lot of work, and would take
a long time to make, but it does sound good. One more thing, I would probaly
need a team with this big of project. Well that's all I have for now.

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