SWIG

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I gave up creating my own C parser.
It's really waste of time, cause there are already
many available, like PCCTS, SWIG, (YACC?)

David, what's up with that your swig_eu?
How finished is it and why did you abandon it?
Why weren't any C/C++ libraries wrapped with it
(GLUT/OpenGL, SciTech MGL, Allegro/Win32)?

You once wrote (found in archives):
>I thought that SWIG would be capable of wrapping the portable version of
>Euphoria, but in the new version, everything is done with macros, which
>makes SWIG just about worthless...

Aren't macros compiled into functions and can be then used from dlls?


I see it can wrap C++ classes. This is really good.
So you can wrap any C/C++ library, like Crystal Space 3D engine, which is in
C++,
as long as it doesn't use C++ templates? Is that right?

I'm willing to devlop this project further.

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