Re: floor in "call()" eu 2.4 need a work arround.

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Pete Lomax wrote:
> 
> On Fri, 10 Dec 2004 17:28:17 -0800, Hayden McKay
> <guest at RapidEuphoria.com> wrote:
> 
> >The problem is the CX loop seems to become infanite
> I don't use Pete E's asm much, but I do use FASM and OllyDebug alot.
> Try replacing
> >mov cl, Count
> >xor ch, ch
> with
> xor ecx,ecx
> mov cl,Count
> 
> since it may be that loop is acting as loopd not loopw. Alternatively
> try loopw, though I'm not sure if asm.e supports it.

Avoid those. They are slow. Use conditional jumps instead if you care
about speed.

> >I can mail it if you like
> If the above doesn't help you can send me the test programs and I'll
> have a look at them for you.
> 
> Regards,
> Pete (L)
> 
> 

Regards, Alexander Toresson

Shhh! Be vewy quiet! I'm hunting wuntime ewwows!

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