Re: euTcp4u bug

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Greg Haberek wrote:
> 
> > Otherwise, this function, when successful, returns the number of bytes
> > received instead of the return code in ret.
> 
> I'm using euTcp4u in one of my current projects. In my opinion, this
> is how it is supposed to act. All error codes are negative values, so
> if your call to tcp4u_reveive() failed, then ret would be negative, if
> it succeeded, then ret would be positive (number of bytes).
> 
> ~Greg
> 

However, the euTcp4u documentation states that it always should return a 
return code, not the number of bytes.

Wait, now I see. It states that when it's successful it should return
both "The length in bytes of the received frame" and TCP4U_SUCCESS.
TCP4U_SUCCESS is, however, equal to 1. So that condition should be
removed. It was that which got me confused. 

Also, the server.exw and client.exw demos assume that it returns 
TCP4U_SUCCESS. These programs send data byte-by-byte, so assuming that
doesn't casue any problem. I based my program on those demos.

original documentation table:

return_code= TCP4U_BUFFERFREED   The user's buffer has been released.  
TCP4U_CANCELLED     The request has been cancelled by TcpAbort or
             Tcp4uCleanup.
             TCP4U_EMPTYBUFFFER  The frame is empty. (Its length is 0 byte). 
TCP4U_ERROR         An unexpected error has occurred or a blocking
             call is already in progress.
             TCP4U_INSMEMORY     Tcp4w can not allocate its temporary buffers. 
TCP4U_OVERFLOW      The frame to be received is greater than the
             user's buffer.
             TCP4U_SOCKETCLOSED  The remote host has closed its connection. 
TCP4U_SUCCESS       The length in bytes of the received frame. The
             frame is copied into the user's buffer except the first two bytes.

Regards, Alexander Toresson

Shhh! Be vewy quiet! I'm hunting wuntime ewwows!

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