Re: Descent Clone

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On Sun, 14 Dec 1997, Christopher K. Lester wrote:

> Anybody here having any success on creating a Descent clone in EUPHORIA?
>
nope, you can't do it in Euphoria.  I suppose one can find a 3d engine
done in C & asm in dll format and link into it through Eu2 and try and
make it work that way, but other than that we're stuck.  To my knowledge,
there is no fast textured (or flat filled) polygon 3d routines for
Euphoria.  If someone wanted to come up with something even rudimentary, I
have a take game design kicking around that would be cool.

Michael

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