RE: Display Picture.
euman at bellsouth.net wrote:
> Hello Sam,
>
> read_bitmap( ) can only read in 256 color images and cannot handle RLE
> encoded images.
>
> Personally I use 256 color images because there is a good chance that
> later down the
> road in your development you will be pressed with having to have the
> ability to to
> run or display your program on a computer that isnt equiped with
> hardware to handle
> any higher resolution that 640 width - 480 height - 256 colors. You
> should keep this in
> mind when you start a project by asking who your target audience will
> be. If its an desktop
> application for business this is certain to be an issue. On the other
> hand, if you're a gamer
> then high color sure makes for a nice look but there is a penalty that
> must be paid for
> the higher color, in speed. If you can hone the talent of the DOS world
> and there are some
> nice looking games written that only use 256 colors in DOS then you'll
> be better off in future endevores.
>
> Im saying this because I myself fell into this lazy way of graphics
> handling and only recently
> did I discover how Windows handles palettes and this came after writing
> thousands of lines
> in a nice GUI only to re-write code due to the very fact that my app
> would not look or
> function properly on the lesser machines.
>
> Hopefully words of wisdom and if I can help you with this I certainly
> will..
>
Thanks for the words of wisdom. I made a quick sketch in Paint and saved
it in 256 format. Still get message `attempt to subscript an atom.' And
the `Bitmap' demo displayed it with only the bottom portion showing.
What do you think?? Is there a way to display other pictures (.jpg,
.gif)??
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