RE: Display Picture.

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euman at bellsouth.net wrote:
> Hello Sam,
> 
> read_bitmap( ) can only read in 256 color images and cannot handle RLE 
> encoded images.
> 
> Personally I use 256 color images because there is a good chance that 
> later down the
> road in your development you will be pressed with having to have the 
> ability to to
> run or display your program on a computer that isnt equiped with 
> hardware to handle
> any higher resolution that 640 width - 480 height - 256 colors. You 
> should keep this in
> mind when you start a project by asking who your target audience will 
> be. If its an desktop
> application for business this is certain to be an issue. On the other 
> hand, if you're a gamer
> then high color sure makes for a nice look but there is a penalty that 
> must be paid for
> the higher color, in speed. If you can hone the talent of the DOS world 
> and there are some
> nice looking games written that only use 256 colors in DOS then you'll 
> be better off in future endevores.
> 
> Im saying this because I myself fell into this lazy way of graphics 
> handling and only recently
> did I discover how Windows handles palettes and this came after writing 
> thousands of lines
> in a nice GUI only to re-write code due to the very fact that my app 
> would not look or
> function properly on the lesser machines.
> 
> Hopefully words of wisdom and if I can help you with this I certainly 
> will..
> 

Thanks for the words of wisdom. I made a quick sketch in Paint and saved 
it in 256 format. Still get message `attempt to subscript an atom.' And 
the `Bitmap' demo displayed it with only the bottom portion showing.

   What do you think?? Is there a way to display other pictures (.jpg, 
.gif)??

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