Re[4]: Screen Resolution

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>> > >>How can I easily change the screen resolution (switching between
>> > >>1024*768 and 640*480) in a Windows application?
>> > >>Is there a function for this in the win32 API?
>> > >>
>> > >>Monele
>> 
>> I sure hope your not going to release this to the general public as an 
>> application...
>> are you..?
>> If so, I'll pass on such an app. I think you'll find that alot of your 
>> customers will
>> probably become highly pissed at you for changing their system 
>> parameters
>> because windows is multitasking an alot of people task switch between 
>> programs.
>> 
>> There are other ways, like painting an entire screen width window black
>> and having child windows overlap the black parent or many other avenues
>> you can take to avoid this very dangerous way of thinking.
>>  
>> Euman

> I think that really depends on what it's for, and how the option is
> implemented. Yes, I said option. Like Euman said, people will become 
> very frustrated very fast if the program they are using unexpectedly 
> changes system settings.

> IMO, the user should always be prompted before system settings are 
> changed. Even if the settings will be restored by the program, it's 
> possible that the computer will crash, and the settings will not be 
> reverted. The user needs to be aware of these kinds of changes in case 
> of such an event.

> Chris

I'm aware about this (I sure don't like programs which change
everything without leaving any choice) but let me explain my goal:
First, it would be for a game. I want to use the Windows environment
because I think it can do a lot of things, but I also like when games
(and only games) are full screen (especially if the client area is
only 640*480 and I'm in a 1024*768 resolution). Though, I still like
to have a windowed mode to be able to play the game and watch
something else at the same time.
Anyway I like both modes, it only depends on the situation. In that
kind of program (game) the full screen option will be in the menu and
not forced (though some games force the full screen mode and I don't
find it particularly annoying as you're supposed to play and only
play).

Maybe the problem is that I didn't really understand the API
functions. I just want my program to be able to go fullscreen, and go
back to normal when it ends (and probably being able to switch
between modes during the execution).

Hope I made myself clear and that you'll be able to help with this
(and give me your opinion about how the program should do this).

Monele

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