Re: Kanji bit-mapped font

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Tommy Carlier wrote:
> 
> Instead of using a bitmap font directly, you could create a bitmap-file (in
> MSPaint),
> type in all the characters there and save it to a BMP-file. In your program
> that needs
> to display the characters, just load the BMP-file and blit the appropriate
> region for
> a character to your window.

That's a way I hadn't thought of, thanks.

Only problem is, there are about 3,000 characters!

-- 
Craig

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