D&D Combat Simulator
- Posted by Jason Mirwald <mirwalds at SWBELL.NET> Aug 16, 2000
- 458 views
------=_NextPart_000_001A_01C007B4.FFBF2AC0 charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable I used to play D&D in high school, and what you have here seems = different from what I remember, but I was wondering about a few things. Have you thought about writing it for Windows? I have a few ideas that = could include displaying bitmap images, multiple-character/monster = combat, and I'm sure would allow for "turn-based" combat. If, that is, you are interested in a Windows Application. ------=_NextPart_000_001A_01C007B4.FFBF2AC0 charset="iso-8859-1" Content-Transfer-Encoding: quoted-printable <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN"> <HTML><HEAD> <META content=3D"text/html; charset=3Diso-8859-1" = http-equiv=3DContent-Type> <META content=3D"MSHTML 5.00.2614.3500" name=3DGENERATOR> <STYLE></STYLE> </HEAD> <BODY bgColor=3D#ffffff> <DIV><FONT face=3DArial size=3D2>I used to play D&D in high school, = and what you=20 have here seems different from what I remember, but I was wondering = about a few=20 things.</FONT></DIV> <DIV> </DIV> <DIV><FONT face=3DArial size=3D2>Have you thought about writing it = for Windows?=20 I have a few ideas that could include displaying bitmap images,=20 multiple-character/monster combat, and I'm sure would allow for = "turn-based"=20 combat.</FONT></DIV> <DIV> </DIV> <DIV><FONT face=3DArial size=3D2>If, that is, you are interested in a = Windows=20 Application.</FONT></DIV> ------=_NextPart_000_001A_01C007B4.FFBF2AC0--