llama

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David, why did you drop the Llama project?
I think having more files is good thing.

In Euphoria you have to carefully figure out what will be in what file, =
because all functions and constants you use must be before you... Really =
becomes complicated.  Something should be done abut it.
Here is the structure of files I think  would work:

-WinConst.ew file, where all Windows constants would be. It would =
include no files, would use no functions and produce no functions, like: =
global constant WM_USER=3Dx020943089

-WinStruc.ew file: here would be C structures defined, like: global =
constant RECT_left=3Dallot(..), ... file would use functions =
allot(),alloted_size() ...

-Gdi32.ew, Kernel32.ew and User32.ew, ... files would just link dll =
functions, like: global constant xCreateWindow=3DlinkFunc(..) .... , =
nothing else, no wrapped functions. That way you avoid linking same =
function more times and loading same libraries more times.

Then would come other files which would include the above files and =
would wrap dll functions which you would actually use in your code.
Then you would have files like =
ComboBox.ew,Toolbar.ew,Menu.ew,Graphics.ew,...
Do you think that could work? What was the problem with Llama?

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<DIV><FONT face=3DVerdana size=3D2>David, why did you drop the Llama=20
project?</FONT></DIV>
<DIV><FONT face=3DVerdana size=3D2>I think having more files is good=20
thing.</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT face=3DVerdana size=3D2>In Euphoria you have to carefully =
figure out what=20
will be in what file, because all functions and constants you use must =
be before=20
you... Really becomes complicated.&nbsp; Something should be done abut=20
it.</FONT></DIV>
<DIV><FONT face=3DVerdana size=3D2>Here is the structure of files&nbsp;I =
think&nbsp;=20
would work:</FONT></DIV>
<DIV><FONT face=3DVerdana size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DVerdana size=3D2>-WinConst.ew file, where all Windows =
constants=20
would be. It would include no files, would use no functions =
and&nbsp;produce no=20
functions, like: global constant WM_USER=3Dx020943089</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT face=3DVerdana size=3D2>-WinStruc.ew file: here would be C =
structures=20
defined, like: global constant RECT_left=3Dallot(..), ... file would use =
functions=20
allot(),alloted_size() ...</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT face=3DVerdana size=3D2>-Gdi32.ew, Kernel32.ew and User32.ew, =
... files=20
would just link&nbsp;dll functions, like: global constant=20
xCreateWindow=3DlinkFunc(..) .... , nothing else, no wrapped functions. =
That way=20
you avoid linking same function more times and loading same libraries =
more=20
times.</FONT></DIV>
<DIV>&nbsp;</DIV>
<DIV><FONT face=3DVerdana size=3D2>Then would come =
other&nbsp;files&nbsp;which would=20
include the above files and would wrap&nbsp;dll functions which you =
would=20
actually use in your code.</FONT></DIV>
<DIV><FONT face=3DVerdana size=3D2>Then you would have files like=20
<DIV><FONT face=3DVerdana size=3D2>Do you think that&nbsp;could work? =
What was the=20

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