Re: Object Oriented Programming and Euphoria
- Posted by Undetermined origin c/o LISTSERV administrator Aug 12, 2000
- 412 views
Caracatsanis Pty Ltd wrote: > >From my reading I've gained the impression that routine_id() facilitates > OOP. I'm fairly new to programming, but would appreciate a simple > understanding of the way OOP may be achieved in Euphoria. I've read about > routine_id() in the documentation, and can see what it does, but not how it > relates to OOP. > > For example suppose I define a general class called "Shape". Suppose I > declare its (private) data members to be "length", "height", and "area". > Suppose I declare its (public) member functions to be "CalculateArea" and > "ShowResult". I then create a constructor to allow me to put data into > "length" and "height". I define "CalculateArea" such that: area = length * > height. And I define "ShowResult" using an appropriate output statement. I > call a specific instance of "Shape" - let's say "Square" - input specific > values for "length" (eg 3) and "height" (eg 4), return a value of 12 from > "CalculateArea", and display it on screen using "ShowResult". > > Is it possible to use this trivial example to demonstrate how the OOP > concept can be handled by Euphoria? > > Thank you > > Alex Caracatsanis Euphoria doesn't have any built-in OOP syntax, and routine_id isn't directly related to OOP. routine_id is simply a way of getting a pointer to a function (then you can use call_proc or call_func to call it). There are several libraries which allow you to do OOP in Euphoria, but their use of routine_id is simply for dynamic calls - it is not related to OOP. Jeff Fielding