- Re: multiplayer - Exotica info

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Hi Alex and Ferdinand( originator of this post ),

This may not be much help, but in Windows, you can program the
internet with WinSock. There's alot of info on the net about this
if you do a search on it. I think someone has a Euphoria API for
this kind of thing. Look through the Euphoria archives.
Also, I'm currently implementing DirectPlay into my
Exotica Game Library which will allow you to make DirectX Applications
to be able to use modem-to-modem, TCP/IP( or TCP/UDP), IPX and
serial connections. I'll be able to supply the functions, but as
to the design of making multiplayer games work, I'm new to that as
well, but will have "how-to" info as soon as I find info, get help
and/or
learn it myself.

That also reminds me that I need to let Exotica/Euphoria users
know that my exotecha.amhosting.com site is no longer and will
go back to use my old site at
http://exotica.iwarp.com
I need to update that website still.
Also, my new exotica web forum is at:
http://pub19.ezboard.com/bexoticadxgamelibrary

If you want to know why Exotica DX is taking so long to progress
currently, I'm in the midst of starting a new online business:
http://exotecha-ent.com

-- Todd Riggins


Alex Ford wrote:
>
> hmm... sorry... but i can't be much help at all in this topic... i just
> wanted to send something... I also want to make one of my games Internet
> Multiplayer... i think it would be cool...
> I have a small idea that to do that you would have to mess with the SOCKS or
> soemthing... not really sure... i hope someone knows how to do this... it
> would be really cool!

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