Re: Introducing: a Prolog like library for Euphoria
Ralf wrote:
<SNIP>
> I suppose it can be quite helpful, in things like RPG's,
> grammer checker or
> as basic framework for an interface. (It would be perfect as the basic
> framework for a win32 interface) .. But i'm no Win32 wizard.
> So i'm leaving
> it up to ya'all.
Pretty neat. I've never really worked with prolog, but you might take a
look at CLIPS, which is an expert system development language created by
NASA. You can get it here:
http://www.ghgcorp.com/clips/CLIPS.html
It's written in C, but someone has compiled it into a DLL that can be used
with Euphoria.
<PLUG>I used it for a project, and wrote the AI for a poker game for it.
You can take a look here:
</PLUG>
If you have any questions about getting it to work with Euphoria (there are
some tricks involved), I'd be happy to help out.
The AI stuff is in plain text. It's basically a bunch of rules that fire
whenever specified conditions are met. Your lib could probably be extended
somewhat easily to do this.
Anyway, it might give you some ideas. I like what you have so far.
Matt Lewis
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