Re: Oops - Termomether is a monster...

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De: David Cuny <dcuny at DSS.CA.GOV>
Fecha: miércoles 3 de junio de 1998 20:48

>I haven't looked at the code, but I'm going to *guess* that you are
loading bitmaps >to display the digits. Each time a digit changes, you load
another digit. Each time >you load another digit, it takes up resources.

Yes, it is that way.

>Have you considered using the VISIBLE attribute on the bitmaps? That way,
you >could load all the bitmaps at the start, and then just make them
appear by altering >their visiblity.

VISIBLE?.... mmmm... I should check that.
If I have understood, you mean I should put all the ten digits one above
the other in each character position at the screen, and afterwars make the
corresponding one VISIBLE?. (Let's experiment a little).

Thnaks David.
Jesus.

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