Euphoria component?
- Posted by Rom <kjehas at frisurf.no> Nov 21, 2002
- 418 views
The structure of Euphoria today is: 1) program is original source 2) source is interpreted by a fast interpreter Because the interpreter must do source parsing the intepreter can only = be marginally smaller than it is today. This architecture is pretty = safe. Runtime error can be caught in a meaningful way. If source is semi-compiled then the intepreter becomes radical smaller. = 100% compilation means no runtime intepreter. I think a middle way is best. Do source parsing within IDE, but keep a = small runtime intepreter. That gives more safety at runtime than = complete compilation. Is it possible to implement native Euphorian components in such a way = that a small runtime intepreter can handle them very well?=20 That is the big question? The result could have been a very extensive = language (like using ActiveX/VCL) that is also very simple. Does this means introducing object classes to Euphoria? I am not sure. = Can there be a shortcut for implementing components (=3Dcompiled (99%) = language component that works out of the box)?=20 I am just wondering. Rom