Re: The A.I. Project II

new topic     » goto parent     » topic index » view thread      » older message » newer message

I'd be glad to join in this global exercise, which could show the real
deep strength of Euphoria, in spite of the various inconveniences.
	First of all, I can't imagine doing any serious work on this before
Feb. 2003. Just in case this is an issue.

	The Eu Thing should be able to react to a partly unpredictible
environment. By this I mean an environment formed of fixed patterns,
some slowly moving patterns and unexpected things once in a while.
	So, the Eu thing can't be alone. It should have clones or variations it
may meet and observe, and also other entities some of which may be real
dumb - learning by error is so impressively efficient -. 
	Thus, Yhe Eu Thing should have several senses, sending contradictory
input in some rare cases. First, TET accesses raw input - color patches,
textures, or whatever more simple we can come up with -.
It should have a basic evaluation function - sort of energy level - and
an evaluation of this function - initially very low -. 
	The idea is that TET could grow more sophisticated with time. For
instance, it will learn than cooperating with like-monded entities is
better for its energy, thus inducing it into adding friendship into its
evaluation function, and inducing it to learn how to make efficient use
of this newly discovered skill. It would soon learn than being friendly
without discernment may not be advantageous, etc etc
	So, all entities should be able to dynamically develop - procedures to
extract information from raw input
- procedures to evaluate the information
- procedures to evaluate the evaluatoon function
- procedures to change the ones above
	We may need a lot of inline ASM here, since this seems to be the
easiest way to execute dynamuc code.

	I think the 3d stuff is completely external and could even be written
in another language if needed.

	Have a nice day!

	CChris

new topic     » goto parent     » topic index » view thread      » older message » newer message

Search



Quick Links

User menu

Not signed in.

Misc Menu