Re: AI -- a realistic project

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The most interesting AI project that I've seen - and one that could easil=
y be=20
adapted to Euphoria code - is the one used in the 'Creatures' game. The w=
ord=20
'game' here is a bit of a misnomer, since it's more a simulation of AI=20
creatures (called 'Norns').

Unfortunately, some of the nicer articles are no longer available on the =
web,=20
but this is probably the best overview:

   http://www.creatures.co.uk/library/science/sci_1exercise.htm

In addition to using a neural net, the creatures also have simulated=20
biochemistry, which turns out to be useful for quite a number of reasons.=
=20
Most valuably, they connect drive reduction to rewards, which allow a=20
generalized system of learning.

There are some nice sites which detail the inner workings of the Norn=20
biochemistry, as well as the file formats. For example:

   http://www.double.co.nz/creatures/

-- David Cuny

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