Re: The A.I. Project

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Good idea for AI project is to have game like pacman, just a little =
adjusted. Enemies have health from -100 till +100. Enemies are =
identified with random numbers (colors). When pacman and some enemy meet =
pacman eats enemy, that means health of enemy is added to my man. Eaten =
enemy doesn't disappear, maybe just for a few moves after its been =
eaten. Health of enemy is only seen when pacman eats enemy. Pacman will =
never die, its health will just go up and down. High health is good, low =
is bad.=20
Senses: To simplify things it will only see (or touch) what's one unit =
in front of it, nothing else.
Movement: it will be able to move one unit forward and backwards and =
turn left and right. (4 possible actions)
First will move pacman, then all enemis, and so on. Like chess. One move =
at a time, to simplify things.
Here's a little hard to know how would AI pacman have to move to be =
intelligent. That could be solved that human plays pacman.
You wouldnt see the whole maze but only what's in front of you, so it =
will be either: wall, space or some enemy.
You will be allowed to write anything on paper, to figure out structure =
of maze for example, or movement of enemies.
Your movement will be recorded and you'll be able to watch later how you =
moved in maze from top perspective, to know what's intelligent and how =
would AI pacman have to move to be intelligent.

For the structure of AI brain I would have combination of some form of =
neural net and evolution algorithm, better forms of neural nets will be =
favored by this evolution algorithm.


Last time I gave you wrong link for C Elegans worm, here's more =
interesting link: http://glendhu.com/ai/neuroscience/wormbrain/

Here are some more of my thoughts:

  Sensory information just triggers "pre-programmed"
  actions in the brain. Everything in the brain
  is pre-programmed. And it changes all the time
  when we receive new sensory information.
  For example, a tick will byte everything that has 37 C and
  smells of butric acid. When that combination=20
  (or sequence) of sensory information
  goes into its brain it allways flows
  thru same connections between neurons
  towards motor neurons.
  Two more things which support this theory that
  everything in brain is preprogrammed:
  a) the big number of neurons in the brain
  and b) the speed by which the brain works.
  ----- Original Message -----=20
  From: dubetyrant at hotmail.com=20
  To: EUforum=20
  Sent: Wednesday, November 06, 2002 4:11 PM
  Subject: The A.I. Project



  Hi all,

   This is such an interesting topic I have to put my 2 cents in.
    Just to address the intelligence part of artificial intelligence.
    Having all of the bodies physiological systems in place,I
  think I would approach the brain's programming in two
  parts,one part to control the body's physiology and the
  other to create A CONSCIOUSNESS.
    Like a neural net,our thoughts are all somehow relevant
  to each other,creating kind of a steady stream of related
  thoughts that continue from one to the next throughout=20
  our entire waking lives, which in effect is what psychologists
  call our consciousness.
    With each new peice of information(variable),our consciousness seeks =
to find that new peice of information's
  relevance to what we already know.
    Even in cases of insanity,the subjects thoughts have been
  proven to relate to one another,they dont just come from a
  random place in the dark subconscious.
    So I would establish a programmed loop of thoughts that
  relate to each other and have one lead to the next. A small
  loop to begin with,perhaps with some of the a.i's basic
  drives.Then,as it learns new things,I would first have the=20
  a.i sort it's relevance,then insert it somewhere in the loop
  of its own consciousness.
    I would think that we would also have to establish an
  environment for the a.i.Each person is a product of
  their environment,upbringing and experience. So where
  does Darius exist,does it have an environment and how
  would that affect the stream of its consciousness?
    Anyway, I've got  programming diagrams and notes on things like =
emotion and expression if  anyones interested
  in this approach.
    We should continue this thread,perhaps all contribute
  to Darius,or start from scratch.A euphoria community
  a.i. project.What would you all think of this?
    Or generally speaking,what would the community think
  of any kind of group project? I think any organized project that =
consists of more than say ten people in
  collaboration would be a feat in itself.
    Most decent software today is the result of a good team.
  We should get organized,do something...really create
  something big...like an a.i. project!!=20

                                            Thanks for listening
                                                       JDUBE




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<DIV><FONT face=3DArial size=3D2>Good idea for AI project is to have =
game like=20
pacman, just a little adjusted. Enemies&nbsp;have health&nbsp;from -100 =
till=20
+100. Enemies are identified with random numbers (colors).&nbsp;When =
pacman and=20
some enemy meet pacman eats enemy, that means health of enemy is added =
to my=20
man. Eaten enemy doesn't disappear, maybe just for a few moves after its =
been=20
eaten. Health of enemy is&nbsp;only seen when&nbsp;pacman eats enemy. =
Pacman=20
will never die, its health will just go up and down. High health is =
good, low is=20
bad. </FONT></DIV>
<DIV><FONT face=3DArial size=3D2>Senses: To simplify things it will only =
see (or=20
touch) what's one unit in front of it, nothing else.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>Movement: it will be able to move one =
unit forward=20
and backwards and turn left and right. (4 possible actions)</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>First will move pacman, then all =
enemis, and so on.=20
Like chess. One move at a time, to simplify things.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>Here's a little hard to know how would =
AI pacman=20
have to move to be intelligent. That could be solved that human plays=20
pacman.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>You wouldnt see the whole maze but only =
what's in=20
front of you, so it will be either: wall, space or some =
enemy.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>You will be allowed to write anything =
on paper, to=20
figure out structure of maze for example, or movement of =
enemies.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2>Your movement will be recorded and =
you'll be able=20
to watch later how you moved in maze from top perspective, to know =
what's=20
intelligent and how would AI pacman have to move to be =
intelligent.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>For the structure of AI brain I would =
have=20
combination of some form of neural net and evolution algorithm, better =
forms of=20
neural nets will be favored by this evolution algorithm.</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>Last time I gave you wrong link for C =
Elegans worm,=20
here's more interesting link: <A=20
href=3D"http://glendhu.com/ai/neuroscience/wormbrain/">http://glendhu.com=
/ai/neuroscience/wormbrain/</A></FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>Here are some more of my =
thoughts:</FONT></DIV>
<DIV><FONT face=3DArial size=3D2></FONT>&nbsp;</DIV>
<DIV><FONT face=3DArial size=3D2>&nbsp; Sensory information just =
triggers=20
"pre-programmed"<BR>&nbsp; actions in the brain. Everything in the=20
brain<BR>&nbsp; is pre-programmed. And it changes all the time<BR>&nbsp; =
when we=20
receive new sensory information.<BR>&nbsp; For example, a tick will byte =

everything that has 37 C and<BR>&nbsp; smells of butric acid. When that=20
combination <BR>&nbsp; (or sequence) of sensory information<BR>&nbsp; =
goes into=20
its brain it allways flows<BR>&nbsp; thru same connections between=20
neurons<BR>&nbsp; towards motor neurons.<BR>&nbsp; Two more things which =
support=20
this theory that<BR>&nbsp; everything in brain is =
preprogrammed:<BR>&nbsp; a)=20
the big number of neurons in the brain<BR>&nbsp; and b) the speed by =
which the=20
brain works.</FONT></DIV>
<BLOCKQUOTE dir=3Dltr=20
style=3D"PADDING-RIGHT: 0px; PADDING-LEFT: 5px; MARGIN-LEFT: 5px; =
BORDER-LEFT: #000000 2px solid; MARGIN-RIGHT: 0px">
  <DIV style=3D"FONT: 10pt arial">----- Original Message ----- </DIV>
  <DIV=20
  style=3D"BACKGROUND: #e4e4e4; FONT: 10pt arial; font-color: =
black"><B>From:</B>=20
  <A title=3Ddubetyrant at hotmail.com=20
  href=3D"mailto:dubetyrant at hotmail.com">dubetyrant at hotmail.com</A> =
</DIV>
  <DIV style=3D"FONT: 10pt arial"><B>To:</B> <A =
title=3DEUforum at topica.com=20
  href=3D"mailto:EUforum at topica.com">EUforum</A> </DIV>
  <DIV style=3D"FONT: 10pt arial"><B>Sent:</B> Wednesday, November 06, =
2002 4:11=20
  PM</DIV>
  <DIV style=3D"FONT: 10pt arial"><B>Subject:</B> The A.I. Project</DIV>
  <DIV><BR></DIV><PRE>=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D The Euphoria =
Mailing List =3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=20
</PRE>
  <DIV><FONT face=3DArial size=3D2>Hi all,</FONT></DIV>
  <DIV>&nbsp;</DIV>
  <DIV><FONT face=3DArial size=3D2>&nbsp;This is such an interesting =
topic I have to=20
  put my 2 cents in.</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>&nbsp; Just to address the =
intelligence part of=20
  artificial intelligence.</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>&nbsp; Having all of the bodies =
physiological=20
  systems in place,I</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>think I would approach the brain's =
programming in=20
  two</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>parts,one part to control the body's =
physiology=20
  and the</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>other to create A =
CONSCIOUSNESS.</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>&nbsp; Like a neural net,our thoughts =
are all=20
  somehow relevant</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>to each other,creating kind of a =
steady stream of=20
  related</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>thoughts that continue from one to =
the next=20
  throughout </FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>our entire waking lives, which in =
effect is what=20
  psychologists</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>call our consciousness.</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>&nbsp; With each new peice of=20
  information(variable),our consciousness seeks to find that new peice =
of=20
  information's</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>relevance to what we already =
know.</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>&nbsp; Even in cases of insanity,the =
subjects=20
  thoughts have been</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>proven to relate to one another,they =
dont just=20
  come from a</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>random place in the dark=20
  subconscious.</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>&nbsp; So I would establish a =
programmed loop of=20
  thoughts that</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>relate to each other and have one =
lead to the=20
  next. A small</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>loop to begin with,perhaps with some =
of the a.i's=20
  basic</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>drives.Then,as it learns new things,I =
would first=20
  have the </FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>a.i sort it's relevance,then insert =
it somewhere=20
  in the loop</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>of its own =
consciousness.</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>&nbsp; I would think that we would =
also have to=20
  establish an</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>environment for the a.i.Each person =
is a product=20
  of</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>their environment,upbringing and =
experience. So=20
  where</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>does Darius exist,does it have an =
environment and=20
  how</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>would that affect the stream of its=20
  consciousness?</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>&nbsp; Anyway, I've got&nbsp; =
programming=20
  diagrams and notes on things like emotion and expression if&nbsp; =
anyones=20
  interested</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>in this approach.</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>&nbsp; We should continue this =
thread,perhaps=20
  all&nbsp;contribute</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>to Darius,or start from scratch.A =
euphoria=20
  community</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>a.i. project.What would you all think =
of=20
  this?</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>&nbsp; Or generally speaking,what =
would the=20
  community think</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>of any kind of group project? I think =
any=20
  organized project</FONT><FONT face=3DArial size=3D2>&nbsp;that =
consists of more=20
  than say ten people in</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>collaboration would be a feat in=20
  itself.</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>&nbsp; Most decent software today is =
the result=20
  of a good team.</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>We should get organized,do =
something...really=20
  create</FONT></DIV>
  <DIV><FONT face=3DArial size=3D2>something big...like an a.i.=20
  project!!</FONT>&nbsp;</DIV>
  <DIV>&nbsp;</DIV>
  <DIV><FONT face=3DArial=20
  =
size=3D2>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp=
;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
  Thanks for listening</FONT></DIV>
  <DIV><FONT face=3DArial=20
  =
size=3D2>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp=
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&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
  =
JDUBE</FONT></DIV><PRE>=3D=3D^=3D=3D^=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=3D=
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