bk_color()in pixel graphics mode

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Hello Everyone !

Just a little question : I'm coding a little game in graphics_mode 256 and I
 need to display a lot of characters very quickly, but each with a
background color. I tried Putsxy, a great library, but it's too slow. I
tried also to do that with puts() but bk_color() in pixel graphic mode
affect the whole screen ! So I don't how to put a char with a
background color on the screen in pixel graphic mode without using putsxy.
Can you help me please ???

Ciao !

Gwen

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