Re: Proceeding apace...

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On Sun, 26 Mar 2000 16:15:12 -0500, Jeff Zeitlin <jzeitlin at CYBURBAN.COM>
wrote:

>(1) would be the technically correct answer; the actual goal is
>to write a Linux version of graphics.e that interfaces with
>libvga (since the current Linux release of Euphoria "doesn't
>support" pixel graphics).  The second problem is merely a subset
>of the first, as if I can draw an unfilled polygon, and have a
>floodfill routine for a bounded area on the screen, I can draw a
>filled polygon - subject to the gotchas I've been mentionining in
>this thread. (BTW, I did get your code sent separately; will
>analyze during the week.)
>
>--
>Jeff Zeitlin
>jzeitlin at cyburban.com

   Jeff:

   Goto Pete Eberlein Web page and check.

   I think he has a version of Neil for linux. I've noticed he has
   floodfill in some of his neil code that uses assembler.
   He is one of the sharpest programmers on this list and if
   he doesn't have what you need there I'am sure he will know a way
   to help you solve your problem.

  Bernie

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