Re: Morfit Infinite demo smaller zip

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Hi Brian

>Just a few comments:  You should probably have winkeys.ew
>included in the dowload.

Ooops. I can find an awful lot of ways to make mistakes. Thanks.

>(is speed mainly a Morfit issue or a Euphoria issue?)

I am sure that Euphoria has some bearing on the performance
but I can see little visible difference between the Eu exe and
the C one....so I guess the speed vs doom is mostly down to
Morfit (It seems pretty quick on my machine).

>Is it a bug or a feature that you can
>walk on air and walk into the floor?

The Eu version works exactly the same as the original.
Most of the Morfit demos allow you to walk into the ground!
From my limited knowledge any polygon created is enabled by
default for collision detection so I don't think that should happen.
In the infinite code, collisions are checked for movement forward
or back. Perhaps Pete King has some experience with this?

Mark

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