Win32lib code, sorta doesnt work, or does it?
- Posted by Grape_ Vine_ <g__vine at HOTMAIL.COM> Mar 06, 2000
- 513 views
I need some one to, tweek, this... The code is right from pretend.exw,(keyup/keydown) i just changed it so it works with the variables from my code... The code traps the keys, but only to the buttons at the bottom..... I do not understand how windows is handling the keys <code> include Win32Lib.ew without warning object button1, button2, button3, button4, button5 object button6, button7, button8, button9, button10 object button11, button12, button13 --create the main window global constant GW = create( Window,"Omega",0,0,0,0,0, or_all({})) -- load the bitmaps global constant ToolBMP = loadBitmapFromFile("tiles.bmp") global constant Blank = loadBitmapFromFile("d:/omega/blank.bmp") global constant Map = loadBitmapFromFile("d:/omega/map.bmp") global constant Ship = loadBitmapFromFile("d:/omega/ship1.bmp") global sequence ships ships = {{10,10}} --create the command buttons button1 = create(PictureButton, "", GW, 10-2, 538, 35, 35, ToolBMP ) button2 = create(PictureButton, "", GW, 50-2, 538, 35, 35, ToolBMP ) button3 = create(PictureButton, "", GW, 90-2, 538, 35, 35, ToolBMP ) button4 = create(PictureButton, "", GW, 130-2, 538, 35, 35, ToolBMP ) button5 = create(PictureButton, "", GW, 170-2, 538, 35, 35, ToolBMP ) button6 = create(PictureButton, "", GW, 210-2, 538, 35, 35, ToolBMP ) button7 = create(PictureButton, "", GW, 250-2, 538, 35, 35, ToolBMP ) button8 = create(PictureButton, "", GW, 290-2, 538, 35, 35, ToolBMP ) button9 = create(PictureButton, "", GW, 330-2, 538, 35, 35, ToolBMP ) button10 = create(PictureButton, "", GW, 370-2, 538, 35, 35, ToolBMP ) button11 = create(PictureButton, "", GW, 410-2, 538, 35, 35, ToolBMP ) button12 = create(PictureButton, "", GW, 450-2, 538, 35, 35, ToolBMP ) button13 = create(PictureButton, "", GW, 490-2, 538, 35, 35, ToolBMP ) ---------------------------------------------------------------------- procedure paint_play_window() -- fill with the 48x48 bitmaps for x = 5 to 485 by 48 do for y = 5 to 485 by 48 do drawBitmap(GW, Blank, x, y ) end for end for end procedure ---------------------------------------------------------------------- procedure paint_scanner_window() -- fill with the 48x48 bitmaps for x = 538 to 762 by 32 do for y = 5 to 230 by 32 do drawBitmap(GW, Map, x, y ) end for end for end procedure ----------------------------------------------------------------------procedure paint_map_window() -- fill with the 48x48 bitmaps for x = 538 to 762 by 32 do for y = 266 to 490 by 32 do drawBitmap(GW, Map, x, y ) end for end for end procedure ----------------------------------------------------------------------procedure paint_ship() -- paint ship, 32X32 object x,y x = ships[1][1] y = ships[1][2] drawBitmap(GW, Ship, x, y ) end procedure ----------------------------------------------------------------------procedure onKeyPress_Control( integer keyPress, integer shift ) closeWindow( GW ) end procedure ---------------------------------------------------------------------- procedure Main_Paint(integer x1, integer y1, integer x2, integer y2) paint_play_window() paint_scanner_window() paint_map_window() paint_ship() end procedure ----------------------------------------------------------------------procedure KeyDown( integer key, integer shift ) -- handle key presses if key = VK_UP then -- move ship up ships[1][1] = ships[1][1] - 4 elsif key = VK_DOWN then -- move ship down ships[1][2] = ships[1][2] + 4 end if paint_ship() end procedure ---------------------------------------------------------------------- procedure KeyUp( integer key, integer shift ) -- handle key presses if key = VK_UP or key = VK_DOWN then -- stop moving -- shipDY = 0 end if end procedure ---------------------------------------------------------------------- onPaint[ GW ] = routine_id("Main_Paint") onKeyUp[ GW ] = routine_id("KeyUp" ) onKeyDown[ GW ] = routine_id("KeyDown" ) WinMain( GW, Maximize ) ______________________________________________________ Get Your Private, Free Email at http://www.hotmail.com