Req Info on Double Buffering in Win32

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I was just wondering if drawing to a Pixmap and then updating the
screen in Windows is the same as double buffering? If not is there
an example program that shows how or could you give me an example?
I am coming along nicely with Euphoria using WinLib32 and I am starting
to get into the more complicated parts. It is so agrevating though.
< SIGH > But I will press on.

Thanks for any help in advance

Dave

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