Re: Fractal Landscapes
- Posted by Michael Packard <lgp at EXO.COM> Feb 06, 1998
- 769 views
On Sat, 7 Feb 1998, Lee woo seob wrote: > Wow! your's is really a 'something'... professional works... Thanx. > i want to know if your code could be modified to generate SEAMLESS > image(top/bottom, left/right). i remember that a codes generating > simple 2-d lanscape was once posted on this maillist(several months ago). > at that time, the quality of the image generated was not very good, > however, it generated top/bottom, left/right seamless image. A strict fractal image couldn't be seamless because of the nature of fractals, but the fractal data could be massaged once generated. You'd have to mark off a transition area all the way around and average the heights in that area with their couterparts on the other side to smooth the transition. Either that or mirror the data which looks funny at high altitudes. Normally I use Seamless Welder in the Kai Power Tools to make my images seamless. For landscapes I usually just create a bigger data set and use parts of it. I'm now tinkering with the 3d perspective stuff. I'm using the standard 3d projection transform on the points to see how horrible the compute time will be. The next stuff I'll put up will draw polygons, so you can see the detail differences various maxlevel settings will give you. Should be really slow I imagine. Then I'll re-develop the quickie 2d transforms which should be an order of magnitude faster. If someone can write an assembly routine for the 3d rotation transform, let me know. Michael Packard Lord Generic Productions