Re: Euphoria-DOS32-Assembly32

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On 2000-05-12 EUPHORIA at LISTSERV.MUOHIO.EDU said:

 EU>EUPHORIA at LISTSERV.MUOHIO.EDU; Fri, 12 May 2000 11:02:59 -0400

 EU>Have you looked at pete's ASM.E which can be used to generate 32 bit
 EU>assembler code including floating point. You are saying that you
 EU>want to use floating point and are concerned about speed; unless
 EU>you are concerned about precision you should use fix-point for speed.
 EU>Maybe you should explain to the list why you need to use a sequence
 EU>of floating point to perform your task. Someone may have have a
 EU>better way of accomplishing the same thing.

  I have yet to scrutinize asm.e , which may have some bugs , to date
 asm86  is what I used for prototyping my assembly code ; then I corrected
 for the 32-bit form of the instruction. Initially tedious , until you
 build up a set of instructions that you can use from within an editor.
  Thereafter you can copy and paste and construct what you desire , and
 fairly easily run from Euphoria ; after you have built the appropriate
 software interface between the two.

  There are some applications where I want speed and a fair amount of
 accuracy , for instance when doing statistics on a large database.
 Suffice it to say , that I require both ,  Assembly32  permits this.

  Euphoria allows one to access a lot of data , however , the rate of
 through put is limited ; assembly language , if written correctly is
 faster than C or C++. This is mostly for my own use , however because
 my machine is an IBM compatible , numerous others will be able to run
 this software.

               ----------------------------------------

  The crux seems to be the representation of data by Euphoria , in
 particular ; that of an atom , this doesn't appear to be the same as the
 IEEE format. Yet the conversion to the appropriate format shouldn't be
 that difficult ; C does this with type casting , I think.

   The difficulty is Euphoria sequence to IEEE sequence and
 IEEE sequence to Euphoria sequence.
   The Euphoria sequences are then usable in graphics instructions , like ,
  display_image .

               ------------------------------------------

 P.S.
      Sorry if I'm boring you.


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