Re: Jolt Physics Wrapper

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You son of a gun, Greg! It worked! I was able to compile JoltC in a DLL using your tips. I was having a lot of trouble trying to compile/build it using Zig. Note that JoltC is still a work in progress, but I can try and make a wrapper and see if its feasible with Euphoria. I also notice that Bullet physics, well the C port of Bullet physics is also part of the zig game dev package. I'm working on upgrading my SFML wrapper, after that I'll start work on JoltC wrapper and see if its hopefully feasible. Thanks for helping!

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