Re: Considerations For A GUI Library for Euphoria

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_tom said...

My starting point is: I am not a programmer, I do not want to know how this stuff works, I use text mode because is is easy, I want to use a gui sometime.

You're a good researcher and technical writer, so I figured it would be good to have your viewpoint on the available C-based toolkits.

I'm like you, though: my initial impulse is to prototype with a console UI, although EuGTK makes prototyping a GUI waaaay easier, so I'm leaning that way now. It is frustrating to read "Not available for Windows," but it is what it is. There are only a few cases, and I haven't experienced anything app-halting yet. smile

My next effort is to see how easy it is to prototype with Phix's pGUI (using IUP) library, which also seems pretty easy to use. I have a little experience with it, but not comprehensive.

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