Re: Help Wrapping TTF_Font for EuSDL[SOLVED SORTA]

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--wrapper code 
public constant xTTF_RenderText_Solid = define_c_func(ttf,"+TTF_RenderText_Solid",{C_POINTER,C_POINTER,C_UINT,C_UINT,C_UINT,C_UINT},C_POINTER) 
 
--SDLColor is a struct, so it is declared as 4 separate C_UINT's (r,g,b,u) u means unused 
public function TTF_RenderText_Solid(atom font,sequence text,atom r,atom g,atom b,atom u) 
 
 atom str = allocate_string(text,1) 
  
 return c_func(xTTF_RenderText_Solid,{font,str,r,g,b,u}) 
	 
end function 
--Hello world appears as one big font covering most of the screen 
 
without warning 
 
include std/machine.e 
 
include EuSDL2.ew 
include EuSDLTTF.ew 
 
include flags.e 
 
atom x = SDL_Init(SDL_INIT_VIDEO) 
 
atom win = SDL_CreateWindow("Font Example",SDL_WINDOWPOS_CENTERED,SDL_WINDOWPOS_CENTERED,640,480,SDL_WINDOW_SHOWN) 
atom ren = SDL_CreateRenderer(win,-1,SDL_RENDERER_ACCELERATED) 
 
atom running = 1 
atom key = 0 
 
 
atom f = TTF_Init() 
 
if f = 1 then 
	puts(1,"Failed to init TTF!\n") 
	abort(0) 
end if 
 
f = TTF_OpenFont("arial.ttf",10)  
 
procedure calc_rect(atom rect,integer sx,integer sy,integer tx,integer ty) 
 
	poke4(rect,sx) 
	poke4(rect+4,sy) 
	poke4(rect+8,tx) 
	poke4(rect+12,ty) 
	 
end procedure 
 
atom w = 0 
atom he = 0 
 
atom drect = allocate(10) 
 
calc_rect(drect,10,10,w,he) 
 
atom h = TTF_RenderText_Solid(f,"Hello World",255,255,0,0) 
atom ht = SDL_CreateTextureFromSurface(ren,h) 
 
SDL_QueryTexture(ht,0,0,w,he) 
 
while running = 1 do 
	 
	SDL_PumpEvents() 
	 
	key = SDL_GetKeyboardState(key) 
	 
	if peek(key+SDL_SCANCODE_ESCAPE) > 0 then 
		running = 0 
	end if 
	 
	SDL_RenderClear(ren) 
	 
	SDL_RenderCopy(ren,ht,0,0) --putting drect as the last parameter doesen't show anything, leaving it as 0 shows "hello world" 
	 
	SDL_RenderPresent(ren) 
 
end while 
 
SDL_DestroyRenderer(ren) 
SDL_DestroyWindow(win) 
 
TTF_CloseFont(f) 
 
SDL_DestroyTexture(ht) 
SDL_FreeSurface(h) 
 
TTF_Quit() 
 
SDL_Quit() 
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