Re: Best 2D Game Dev Libs

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euphoric said...

I want to put a prototype together for a relatively simple 2D game. It will be based on a grid.

What are the current tools we have for doing that with Euphoria? Or should I go with something like Godot?

I did wrap SDL2 and SFML2 with Euphoria a while back. They are still working. I would like to wrap XNA/MonoGame for Euphoria, but since its based on the .NET platform, it would be a lot harder to wrap, though Monogame is open source.

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