Re: Have itch? Become a developer.

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I am working on a re-casting of Euphoria 3.1.1 where all the stuff in the root "include" folder is moved to its corresponding "std" location. For example, allow_break comes out of file.e and goes into std/console.e. (Some DOS stuff gets "thrown away" in the process.)

The intention is that it will become (more) possible to write modules which work in both Eu3 and OE4. We can also then "do away with" the original include files altogether, and not just for OE4 users!

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