Re: The Euphoria Editor

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elias_maluko said...

Nice work! I played with IUP in the past and its a very good and light UI library. My only problem with this is that i never found a way (in their documentation) to use windows 7 look and feel in this, just this dated win 95/98 look...

Thanks. I do need to look into that. I did the initial development on Linux and have not had a lot of time to test on Windows. Hopefully that is something we can work out. Otherwise I think it might turn people off from using IUP for their GUI development.

ne1uno said...

I had to copy src/eu.cfg to the /bin directory for some reason. not sure why it didn't work as is.

I will check out the eu.cfg issue. Probably just a typo in my packaging script. That file is required because I am launching eui from the bin directory so that the shared libraries are "local" to the execution point.

ne1uno said...

does the help/dialog layout come free with IUP? that seems quite useful for debugging and general properties setting, needs an export euphoria?

Yes! I was surprised to discover this feature built into IUP. I just had to add a menu entry to launch it. I left it in for development and debugging purposes. I will probably exclude it from future "release" builds.

ne1uno said...

can't go too far wrong with Scintilla. looks like it doesn't get all the eu4 string & comment syntax right yet.

I cheated and used the Lua lexer for now. I need to get a custom Euphoria lexer built. Unfortunately the one in the Archive is outdated and I think that is the same one Pete uses in WEE. The folks at SciTE changed the API for lexers a bit so I have to make some changes for it to compile correctly.

-Greg

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