Re: windows graphics engine
- Posted by mic _ <stabmaster_ at HOTMAIL.COM> Dec 21, 2000
- 563 views
>does only ASM code do the actual drawing on window? or does it draw in >bitmap? It draws to the bitmap. >how much slower do you think it would be if there was no ASM code and only >pure Euphoria code? Much slower. The asm code makes up the wormhole, wich is the time-critical part of the program. >if i understand how the demo works: ASM code writes to bitmap, and >StretchDIBits displays the bitmap? Yep. >Wouldn't it be faster if ASM code wrote >directly to screen? No can do. Windows won't give you the address to a window's client area (not that I know anyway). It'd seem a bit risky for an OS to hand out such information.. >another quick question ( i allways forget it (or_bits)): how to get red or >green or blue value from RGB color value? Huh? Do you want to read the palette? Or extract the components of a single color? If the latter; it depends on what format your color is. There's 888, 565, 555 to name a few.. _________________________________________________________________________ Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com.