Re: windows graphics engine
- Posted by =?iso-8859-2?B?qWtvZGE=?= <tone.skoda at SIOL.NET> Dec 21, 2000
- 543 views
>mic _ <stabmaster_ at HOTMAIL.COM> i downloaded your windows demo. it will be great help. A bit complex with all the ASM code, though. winhole.exw demo looks very good! I didn't think it was possible with GDI. I have a couple of questions: does only ASM code do the actual drawing on window? or does it draw in bitmap? how much slower do you think it would be if there was no ASM code and only pure Euphoria code? if i understand how the demo works: ASM code writes to bitmap, and StretchDIBits displays the bitmap? Wouldn't it be faster if ASM code wrote directly to screen? another quick question ( i allways forget it (or_bits)): how to get red or green or blue value from RGB color value?