Re: Fluid Application Environment 3.0.alpha1 Released!

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useless_ said...

It's that "anything else" i want to take advantage of, and from the description of Ry's FAE, the root "reality" widget can send messages to each child separately, as well as globally. So all i need to is have Ry insert code which i can edit as needed to specify what other Eu code to load into each widget.

I think perhaps the issue is confusion about the meaning of "code to load into each widget." In general, a GUI framework allows user programs to provide event handling code that is called when the respective event is fired from the underlying OS / window manager. I haven't heard anything about FAE that is any different in this respect.

Right now, it appears to be a wrapper around Win32, and all of your details don't really clarify for me what you think is deficient in ry's implementation.

Matt

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