Re: Precompiled include files

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For me it wouldn't be .il files it would be .dll files. The Euphoria functions would be compiled C code and the dlls loaded when a EUPHORIA include is included.

-- really loads compiled code from a DLL say std/convert.dll: translator doesn't really use .e file if older 
include std/convert.e 

As the other devs know, symbol names get mangled according to Symtab values each time they are parsed and they are not the same on subsequent translations. We would want a way that always produces the same name and a way to load the symbols from the DLL while parsing.

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