Re: EuSDL2 Feedback
- Posted by ssallen Jul 01, 2013
- 1110 views
I have poked around in it a bit, but haven't really done much with it. All my OpenGL work uses the old 1.2 wrapper for setting up the gl context and input capturing and, of course, a half dozen unfinished games. Doesn't look like much work would be needed to upgrade between them. From a casual glance it looks like good stuff. I'd be more then happy to give you more feedback when I bounce back to Euphoria but at the moment I am wading through Android development.
Speaking of which, does anyone know if any work is being done to port Eu to android? I swear there was some chatter a while back about this effort.
Steve A.