finally upgrading to openeu4

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OK, so I really think its time to upgrade to openEu 4. The only thing holding me back is looking at all the code I have written for 3.1 and being concerned about porting it all. I think that I might be gravely overestimating how much work this would actually be. Can someone reassure this coward and brush over what major considerations need to be made when updating a eu app from 3.1 to 4? Can both interpreters coexist side by side or do I need to completely flush 3.1 first? I understand there have been several changes to the include system... how is that going to impact some of my projects that have 10-12 includes? I am doing a lot of openGL right now... is 4 generally faster or slower then 3.1? I am mostly concerned about memory access.

Any thoughts are appreciated!

Steve A.

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