Re: To Insolor and those interested in dos rescue programme

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Selgor, I see there are two polygons in your program. It is possible to make nearly unlimited number of polys using a sequence of them.

Another thing is that there should be `include mouse_rescue.ew` instead of `include mouse.e` to use a mouse. mouse_rescue.ew contains routines equivalent to the ones from the mouse.e, except they are working in the windows environment. And even more, get_mouse() form the mouse_rescue.ew catches mouse wheel events.

I plan to make documentation for dos rescue, but unlikely I'll do this soon.

Btw, lately I've uploaded dos_rescue for Euphoria 4.* Win32 platform to bitbucket.org: https://bitbucket.org/insolor/dos_rescue

The package can be downloaded from the following link: https://bitbucket.org/insolor/dos_rescue/get/tip.zip

The main changes are:

  • dropped Eu3 support (allows to use `override` in order use overrided builtins without explicit namespace qualifier i.e. without `dos_rescue:`)
  • added full screen simulation mode (toggle with alt+enter)
  • proportional zoom when the window is maximized and in the full screen mode (when possible)
  • some minor improvements

Possible further improvements:

  • True color (24bpp) support
  • Multithreading to avoid explicit task_yield() calls. Although as I recall currently Euphoria interpreter isn't thread safe, so this is not easy to do.
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