Re: The Euphoria IDE Project

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m_sabal said...

If WX is the GUI toolkit of choice, has any work been done yet on implementing a wxEuphoria project on Mac without having to install the whole toolkit independently? If the toolkit does have to be distributed independently on Mac, does anybody know where there might be a pre-compiled dmg. I have a number of people asking for Euphoria based applications I've written for Windows to be available for Mac, and these people don't have any idea that Mac comes with a terminal application, much less know how to use a command line.

It should be possible to build a version of wxEuphoria for OSX.

I think it may not work as-is right now, however, due to various parts of the library that may or may not be part of a "normal" OSX build of wxWidgets. Someone was looking to do this, and found some of these issues. Basically, wxWidgets has various bits, many of which are optional. The wxEuphoria wrappers may not correctly detect when some modules aren't available in the version of wxWidgets being used (e.g., it may exclude the wxMediaCtrl). This is usually as simple as adding some #ifdefs to the wxEuphoria C++ code.

Matt

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