Re: Win32Lib + OpenGL = Love
- Posted by "mic _" <stabmaster_ at hotmail.com> Jul 31, 2004
- 496 views
> > one white *tri*angle >-- draw our *quad*rangle Hmm... How about glBegin(GL_TRIANGLES) glVertex2f(0, 1) glVertex2f(-1, -1) glVertex2f(1, -1) glEnd()