can a separate interactive .exe run within Win32Lib pgm?

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I'm working toward writing a program which can among other things display an animation in a window (thanks to Matt & Greg's wrap of Media Player for Win32Lib!).

I'd also like to add a facility for an interactive graphical display, which I can potentially accomplish as a stand-alone .exe "game" by using a model building/animation open source graphics program called Blender which has an interior game engine which can output an .exe. (It does have a scripting API for Python, but that doesn't much help me, unless maybe I try to learn Python.)

So, I'm wondering if it's remotely possible for an .exe program to run within a window created under Win32Lib, allowing controls from the Win32Lib program to act on the .exe "game"?

I could live with having my Win32Lib program execute the "game" as a stand-separate with its own user controls, but I'd rather integrate it into my program, if possible.

I realize I/we wouldn't have this problem if we had a similar high-level graphics program written in Euphoria, but Blender took a LOT of work by a lot of people.

Any thoughts?

Dan

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