Re: OpenGl again.

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Hello all

Well this is very encouraging that someone has picked up the conversation
on OpenGl again. I really was never able to find the root cause of the
problem, I ported another demo and got different set of errors, usually
locking the computer up.

If you need anything, don't hesitate to ask. I would like to see a Euphoria
version of OpenGL.

Thanks
Paul Martin


At 07:23 PM 6/10/99 -0400, Chris Hickman wrote:
>[To Paul]
>I downloaded a copy of your OpenGL wrapper today and tried to find
>the problem. The crash seems to occur upon returning from the
>Display() function which is used as a callback. I noticed from
>Cube.c that Display(), Reshape(), and Keyboard() are all of the
>type VOID meaning that Glut isn't expecting a return value.
>The insistance by call_dll() that *function* must be called and
>for it to return a value might be causing the stack to become
>corrupted. That could cause the program to jump to a bad address
>when a machine code RET pops one off the stack, causing the
>"Invalid Instruction" error.
>
>[To Rob]
>What do you think? Am I way off here? If not, any chance of a
>fix?
>
>Thanks,
>Christopher D. Hickman
>
>

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