Database Problem

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Hello,

I am having trouble with my database. I am using Euphoria's default EDS. I'll post my code and my error.It says there is a problem with the names. I'm not sure what is going on. Everything appears to be correct. Perhaps the naming scheme is conflicting with something? I don't know.

ERROR: 
c:\euphoria\eurpgcs\rpgcsdb.ew:41 
<0074>:: Errors resolving the following references: 
	rpgcsdb.ew (41): MAP_NAME 
	rpgcsdb.ew (41): Map_Name 
 
		if db_insert(MAP_NAME,Map_Name) != DB_OK then 

--Mapdata.e 
constant MAP_NAME = 1, 
	 MAP_TYPE = 2, 
	 MAP_OVERWORLD_TYPE = 3, 
	 MAP_DUNGEON_TYPE = 4, 
	 MAP_NORMAL_TYPE = 5, 
	 MAP_WIDTH = 6, 
	 MAP_HEIGHT = 7, 
	 MAP_SIZE = 8, 
	 MAP_ENTITIES = 9, 
	 MAP_LAYERS = 10, 
	 MAP_TILES = 11, 
	 MAP_GRAPHIC = 12, 
	 MAP_CONNECTION = 13, 
	 MAP_ID = 14, 
	 MAP_CONNECT_ONE = 15, 
	 MAP_CONNECT_TWO = 16, 
	 MAP_EVENTS = 17, 
	 MAP_OBJECTS = 18 
	  
sequence Map_Name = "NoName" 
integer Map_Type = 0 
integer Map_Overworld = 1 
integer Map_Dungeon = 2 
integer Map_Normal = 3 
atom Map_Width = 0 
atom Map_Height = 0 
atom Map_Size = Map_Width + Map_Height 
atom Map_Entites = 0 
atom Map_Layers = 0 
atom Map_Tiles = 0 
atom Map_Connection = 1 
atom Map_Connection_Two = 2 
atom Map_Connections = Map_Connection + Map_Connection_Two 
atom Map_ID = 0 
atom Map_Events = 0 
atom Map_Objects = 0 
 
sequence Map_Data = {} 
sequence gMap_Data = {Map_Size,Map_Entites,Map_Layers,Map_Tiles,Map_Connections,Map_ID,Map_Events,Map_Objects} 
 
sequence sMap_Connection = {Map_Name} 
sequence sMap_Connection_Two = {Map_Name} 
--RPGCSdb.ew 
include std/eds.e 
include std/get.e 
include std/sort.e 
include std/filesys.e 
include std/io.e 
include std/os.e 
 
include Include/herodata.e 
include Include/enemydata.e 
include Include/bossdata.e 
include Include/vehicledata.e 
include Include/itemdata.e 
include Include/element.e 
include Include/attributedata.e 
include Include/npcdata.e 
include Include/mapdata.e  
include Include/weapondata.e 
include Include/shopdata.e 
include Include/attackdata.e 
include Include/spelldata.e 
include Include/skilldata.e 
include Include/sedata.e 
include Include/bgdata.e 
include Include/scdata.e 
include Include/tiledata.e 
include Include/classdata.e 
 
if db_create("EuRPGData", DB_LOCK_NO) != DB_OK then 
	puts(1,"Database could not be created!\n") 
	abort(1) 
end if 
 
if db_open("EuRPGData", DB_LOCK_NO) != DB_OK then 
	puts(1,"Could not open database!\n") 
	abort(1) 
else 
	if db_create_table("MapTable") != DB_OK then 
		puts(1,"Could not create map table!\n") 
		abort(1) 
	else 
		if db_insert(MAP_NAME,Map_Name) != DB_OK then 
			puts(1,"Could not insert map data!\n") 
			abort(1) 
		end if 
	end if 
end if 
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