Re: Who's up for a little game?

new topic     » goto parent     » topic index » view thread      » older message » newer message

Suggestions adopted

The wumpus goes back to sleep after a move.

More in keeping with the BASIC, using status to indicate statuses of various 'things'.

Yes that randomisation solution is cleaner.

Arrows in status sequence.

Will put in the thing collision check later (hunter in bats room etc).

It may be useful to change the rules slightly, but not yet. I want to see where the recreation goes first. Interesting the cave initialisation function would be easily modified to change the room connection list - all that's needed would be a different list to say which rooms are connected to which. Also the map could be modified at run time, so that while all the tunnels connect in the same way, the room numbers are changed, so that games become dissimilar every time you play.

Chris

new topic     » goto parent     » topic index » view thread      » older message » newer message

Search



Quick Links

User menu

Not signed in.

Misc Menu