Re: Euphoria 4.0.0 Release Candidate 1 - Released!
- Posted by alanjohnoxley Nov 09, 2010
- 1234 views
The win32lib.ew I have, which works with Eu beta 4, is
v0.70.4a 17june 2008 file date=2010/01/25 size 1,786Kb and has a header as follows:
--------------------NOTICE-------------------------------* -- Software ID: win32lib -- Version: 0.70.4a 17/June/2008 -- Copyright: (c) 2000 /"David Cuny" and friends -- All rights reserved. -- Licence: -- This software is provided 'as-is', without any express or implied warranty. -- In no event will the authors be held liable for any damages arising from -- the use of this software. -- -- Permission is granted to anyone to use this software for any purpose, -- including commercial applications, and to alter it and redistribute it -- freely, subject to the following restrictictions: -- 1. The origin of this software must not be misrepresented; you must not -- claim that you wrote the original software. -- 2. If you use this software in a product, acknowedgement in the product's -- documenation and binary are required. -- 3. Altered source versions, and works substantially derived from the it, -- must... -- a) be plainly be marked as such, -- b) not be misrepresented as the original software, -- c) include this notice, unaltered. --------------------End of NOTICE------------------------*
And there is indeed references to get_pixel etc. See inline routine below:
global function save_image(graphics_point top_left, graphics_point bottom_right) -- Save a rectangular region on a graphics screen, -- given the {x, y} coordinates of the top-left and bottom-right -- corner pixels. The result is a 2-d sequence of pixels suitable -- for use in display_image() above. integer x, width sequence save x = top_left[1] width = bottom_right[1] - x + 1 save = {} for y = top_left[2] to bottom_right[2] do save = append(save, get_pixel({x, y, width})) end for return save end function
I take it, this is not one of your releases Derek? ;)
I have previously done some minor editing to resolve namespace issues.
Anyhow, let me do some more debugging here first!