Re: New Win32lib & wxEuphoria

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Vinoba said...

I brought up the issue because it seemed to me a bit unreal that you all being good programmers in C should not have just hooked on to the relevant public domain code and produced the result.

I don't mind testing some stuff that you have compiled, but I am unable to code in C or even connect properly to C or write wrappers in Euphoria.

Well, if you are writing a program using wxEuphoria, you can already use unicode. As I mentioned, I believe that unicode builds of wxWidgets use UTF-16, but there is also a wxEuhporia routine called to_utf8() that converts to UTF-8, which is pretty standard for output purposes.

There is also wx_sprintf(), which uses wide characters in the same way that the built-in sprintf() works with ANSI characters.

As for euphoria, for better or worse, we focused on other features that seemed more urgent. It's certainly possible that our bias as native English speakers (there used to be a native French speaker and another who spoke Chinese) was a factor in the prioritization.

Matt

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