Re: Horde3D Problem - Need Help !!!

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Pauli wrote:
> when i try to run the 'sample_chicago_euphoria.exw' with the 'safe.e' as
> 'machine.e'
> in the same folder it crashes but prints out another message.
> this is what is in my 'ex.err' :
> 
>    C:\EUPHORIA\include\msgbox.e:75
>    A namespace qualifier is needed to resolve allocate_string.
>    allocate_string is defined as a global symbol in:
>        C:\EUPHORIA\Horde3D SDK\Samples\Chicago\machine.e
>        C:\EUPHORIA\include\machine.e
> 
>        text_ptr = allocate_string(text)
>                              ^
> 
> 
> has this anything to do with my horde3d problem??

No, it doesn't.

I tried the Euphoria-coded "Chicago" sample program
on my new Vista machine. It runs fine. 
*Very* impressive 3-D graphics.

In Euphoria 3.0.0, several users convinced me to make this change:

   "Include files with the same file name but a different path 
    as an earlier include, will no longer be ignored. To be ignored, 
    an include must refer to the exact same file as an earlier include."

So I guess if you want to use safe.e, you should rename the standard
machine.e in euphoria\include, and then copy safe.e into machine.e
Remember to put the original machine.e back when you are finished.

I'll change the instructions at the top of safe.e

Regards,
   Rob Craig
   Rapid Deployment Software
   http://www.RapidEuphoria.com

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